

OUTCOME
Consumer AR across Walt Disney World, Disneyland, and Disney Cruise Line — one lens Top 10 in creates and swipes — designed inside strict IP and brand constraints.
FEATURES
Spatial storytelling, Gesture interaction system, IP/brand-compliant design, End-to-end product design
AR lenses across Disney Parks needed to deliver high-quality, intuitive experiences while supporting multiple franchises, characters, and storytelling styles. Without strong interaction design and visual consistency, experiences risked feeling confusing, inconsistent, or disconnected from the IP.
I designed immersive AR lens experiences that combined spatial storytelling, gesture-based interactions, and clear visual feedback to guide users naturally through each experience. Each lens was crafted to feel intuitive, emotionally engaging, and aligned with the narrative and visual standards of its respective franchise.
A suite of Disney PhotoPass AR lenses deployed across Disneyland and Walt Disney World, enabling guests to interact with characters, environments, and themed overlays directly through their camera.
Achieved Top 10 ranking in creates and swipes, driving high guest engagement and contributing to increased interaction and shareability across the platform.
Delivered a film-accurate AR character experience through cross-functional execution.

Delivered an authentic Star Wars UI experience praised by leadership and guests.

Delivered a Marvel-standard immersive UI experience with clear usability.

Increased guest engagement by transforming a single lens into a four-park AR experience.

Ranked Top 10 in swipes and creates and increased conversion by 6.2%.

Lens opportunities often originate from cultural moments or physical landmarks. In this case, the trigger was the Rapunzel tower in Magic Kingdom.

The concept was translated into a defined, feasible experience through iteration, collaboration, and constraint-setting.

Creative development was continuously aligned with legal and IP constraints through iterative review cycles.

Execution and refinement leading to launch.
In my very first Disney interview, I rewrote “Part of Your World” from The Little Mermaid into “Part of Your Team”, then sang it to the hiring manager. A year later, I was shipping Pascal.
Quant
Share-out rate tracked when a character moment landed. Frame-rate telemetry showed particles dipping under 45fps in full sun, and lens-usage curves revealed the top 3 lenses drove 70% of usage.
Qual
Worked with a Star Wars creative lead and an IP designer to ground the work in authentic Star Wars canon — symbol meaning, typography, and the line system.
Qual
Surveys surfaced a clear gap: guests wanted guidance. One asked directly for “a walkthrough tutorial”.